Đánh giá destiny 2

     

Bungie kind of promised the world when it gave us the original Destiny. The hype was astronomical, and the first preview sự kiện didn’t even have a playable build. What we actually ended up getting was a very strong shooter with a weak RPG backbone, a foundation that was slowly built up over the course of several years.

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Destiny 2still isn’t the game that was described lớn us ages ago when the hype train began, but at this point, it’s good enough if you’re looking for an kích hoạt shooter.

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Destiny 2(PC, PS4 , Xbox One)Developer: BungiePublisher: ActivisionRelease Date: September 6, 2017 (consoles), October 24, 2017 (PC)MSRP: $59.99

The chief improvement in the sequel is that Bungie went out of its way to lớn make everything less of a chore. General tweaks have been made that place an emphasis on just roaming around & having fun, và are akin to Blizzard’s lauded complete rework of Diablo III with “Loot 2.0.”While doing patrols in the past & happening upon public events that you’d find off of a third-party website felt lượt thích a tedious grind in the first game, now it’s desirable (and visible on-screen), both in terms of loot and for showing off where the game nails it the most — combat.

Everything is flashier & more functional in Destiny 2. Instead of sticking with a tried and true subclass, I loved experimenting with all three for Warlock, Titan, & Hunter, trying new combos out with friends & trying khổng lồ synergize class abilities. The kết thúc result is that everyone has more utility, & there’s less room for cookie-cutter builds (though they’ll still exist when the raid rolls around). It took years, but they’re pretty close lớn getting balance right.

Even the story has more panache, which mostly works in its favor. Sure it might basically be a re-telling of several Star Wars beats, but it’s easy to lớn follow và even easier khổng lồ get invested in, with the game’s cast coming front and center. Every performance, including Lance Reddick’s Zavala and Nathan Fillion’s Cayde-6, feel less phoned in, và some of the newcomers have already cemented their place in the Destinyuniverse.

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You’re still going to get a few low points just like the first, there’s no escaping that. A few quests are almost exactly the same, the enemies are mostly the same as the original, and there’s a ton of re-used assets & re-used areas even within scenarios chất lượng to Destiny 2(the Nightfall for the first week is almost entirely re-purposed hub zones). But again, everything just flows so much better here, as you can màn chơi up và earn satisfying levels of loot through PVP, dungeons, or xuất hiện world play. No longer vì I feel obligated to stick to one planet khổng lồ level, as I frequently found myself hopping between all four and joining in on public events just for the hell of it.

Planets, mind, that are vastly improved both from a lore perspective và in terms of personality. There’s a lot more meaningful jaunts to lớn happen upon, và the rolling tides of Titan feel lượt thích a legitimate spectacle now that the PS3 & Xbox 360 versions are long gone (even though the last Destinyexpansion shirked them, their footprint was still apparent). Everything is more manageable & digestible too. “Meditations” allow you khổng lồ repeat story missions (gone is the annoying icon-filled map), challenges are linked to lớn activities lượt thích Strikes, & patrols are back. Instead of earning useless Motes of Light after you reach the màn chơi cap of 20, you’ll now unlock “Bright Engrams,” which provide a heap of cosmetic and gameplay upgrades.

It’s a double-edged sword, because of course, they’re linked khổng lồ microtransactions. While some of you are going lớn be pissed that these glorified lore-disguised loot crates exist at all, you’ll probably be even more angry at the fact that you can get weapon & armor mods from Bright Engrams — mods that directly impact chơi game and make your equipment marginally better. Shaders being downgraded lớn a single-use classification also stings.

Based on my experience it hasn’t ruined the game in a meaningful way, but it uncomfortably flirts with pay-to-win, & feels straight up over the line. I think Bungie needs khổng lồ go back on it as soon as possible in fact, as they’ve ruined so much good will from the original Destiny, which only dealt in cosmetics. As a premium game with a season pass (and likely more paid content beyond that, as was the case with Destiny), it’s far less excusable.

Destiny 2 commits a lot of the same sins as its father, but it succeeded in doing something the original never did — make roaming around the xuất hiện world fun & rewarding. It still has a lot of room khổng lồ evolve with expansions & major updates, but the future is looking brighter than it once was.


Chuyên mục: Tin Tức