The king of fighters

     
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Ahy vọng the many fighting games owned & developed by SNK, The King of Fighters has played a dominant role in the company’s history.

It’s one of the most well-known and long-lived franchises in existence, & its influence stretches far & wide over the gaming industry.

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It’s not discussed so much nowadays due to lớn the relative laông xã of new content and the aggressive sầu competition from others such as Street Fighter & Tekken.

But in the ten years following the original release in 1994, it was one of the most popular titles in arcades và fighting game tournaments.

With its iconic team-based balancing system và stable gameplay throughout the years, the series has amassed a dedicated & passionate fanbase that continues to lớn play và discuss it online to this day.

Join me as I take a look at over 25 years of King of Fighters, looking at what’s worked, what hasn’t, và what we hope will shape the future of one of the most iconic franchises in gaming.

15. The King of Fighters All-Star (2018)

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KoF All-Star is a điện thoại title available on Android and iOS that lets players create their own fighters, form teams with iconic characters, và take on hordes of baddies in a side-scrolling beat ‘em up format.

While the gameplay isn’t necessarily bad, especially considering KoF was originally conceived as a beat ‘em up, the game feels lacking in soul.

Simply put, it’s a cash-grab, lượt thích so many other “gaphụ vương games” with big names plastered on them.


14. The King of Fighters: Sky Stage (2010)

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One of the most quality KoF games in the history of the franchise is Sky Stage, a top-down bullet hell shooter game much lượt thích the influential Japanese Touhou or the classic arcade Raiden.

The player controls one of several iconic characters from the franchise, such as Kyo Kusanagi & Mai Shiranui, as they shoot energy bullets at enemies while avoiding a pandemonium of enemy beams và other attacks.

The game is ridiculous và makes absolutely no sense in the KoF roster.

But it can be fun & must have sầu served as an entryway for many inlớn the bullet hell genre.


13. The King of Fighters 2001

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Baông chồng when the KoF franchise was updated yearly, 2001’s was one of the least remarkable releases in terms of the evolution of the series.

It was developed by Eolith for arcades và released years later for the PS2 và other systems as well.

While gameplay remained largely unchanged from the previous installment, the team system was altered so that players could choose which of the four characters in each squad acted as a fighter and which remained only as a striker.

It may not have been a revolutionary game, but the visuals were considerably improved. And since it was the first release after SNK had filed for bankruptcy a year before, we should probably be thankful the series kept on going at all.


12. The King of Fighters ‘97

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Available worldwide for the Neo Geo CD and in arcades, KoF ‘97 must be one of the most played games in the franchise, contributing considerably khổng lồ its growth.

Not only were the visuals updated and the special move system fleshed out, but it introduced the New Faces team, which replaced the somewhat boring USA Sports team from KoF 94’.

The game also added some well-loved characters such as Orođưa ra Iori và Orobỏ ra Leona, wicked & wild versions of their normal counterparts.


11. The King of Fighters ‘96

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While ‘97 was a solid game, it was also somewhat experimental & lacked direction, probably because of SNK’s bankruptcy and the takeover by Eolith.

It’s widely appreciated by many hardcore fighting game fans for being the KoF with the faschạy thử combos & overall playstyle, much like SSB Melee in its own series.

The roster was considerably expanded from the previous release, taking it up to 30 characters with the addition of Kasumi Todoh, Leona Heidern và many other iconic characters that have remained relevant lớn this day.


10. The King of Fighters 2003

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Developed by SNK Playmore, KoF 2003 shines for its introduction of a Tag-team battle system much lượt thích the one used in Marvel vs. Capcom games.

Many fans complained that this made the series a tad more generic, but it was generally well-received.

Other changes that made this game special were the addition of a Leader Super Special Move for the party’s leader, & the overall quality of the sprites used for each of the 37 playable fighters.


9. The King of Fighters XI (2006)

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The first KoF game to lớn come out with the new numbering system was KoF XI, initially available in arcades only but released for the PS2 a year later.

This came with an updated soundtrack, more stages, và additional characters such as the fan-favorite babe Mai Shiranui.

The game can be described as an improved version of KoF 2003 with a better combo system và the possibility to lớn switch characters in the middle of a bộ combo lớn continue the onslaught.


8. The King of Fighters XII (2009)

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The real change to the franchise came a couple of years later with the release of KoF XII on the PS3, which completely forgoes the classic sprite style that had remained largely unchanged since 1996.

This was changed for new, visually striking graphics that exist in the middle ground between 2 chiều and 3 chiều.

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This effect is achieved by using highly-detailed sprites that mimic 3 chiều through the smart use of light và shadows.

The result is, simply put, a work of art. Definitely worth a playthrough if you have sầu the time khổng lồ appreciate the massive sầu changes.


7. The King of Fighters ‘99

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But new doesn’t always equal better, and KoF XII is far from being the peak of the series’ chất lượng.

A good example of this is KoF ‘99, which changed the series forever through the addition of Striker Matches, which permit a fourth member of a team lớn participate in 3-on-3 fights by coming in & performing one of their special attacks at certain points during the fight.


6. The King of Fighters 2000

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While not as innovative, KoF 2000 rides on the wings of its predecessor by developing and polishing the strikers system and introducing cameos from other famous series such as Metal Slug.

These extra characters, along with many from older KoF games, bolstered the ranks of the strikers up lớn 50, which made up the game’s roster along with 36 playable characters.

Due to SNK entering bankruptcy và many developers leaving the company in the middle of the game’s development cycle, it released with plenty of bugs and other inconsistencies.

This hampered its potential khổng lồ become one of the best games in the franchise’s history but still ranks it pretty high on my menu.


5. The King of Fighters XIV (2016)

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The lademo entry in the KoF franchise seems to lớn show a new direction for the series, doing away with many of its past traditions.

This includes the use of 2 chiều sprites, which are replaced by 3 chiều character models và backgrounds.

It features the most newcomers in any KoF game, và its character roster is simply massive, featuring 50 characters divided up inlớn classic 3-man teams.

It may not be the most memorable entry in the series, but with a flexible playstyle và well-balanced characters, the game promises a bright future for the franchise.


4. The King of Fighters ‘95

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While not the first KoF game ever released, KoF ‘95 was the one that truly put the game on the map for most audiences.

As if ‘94 was just a prototype for what was to lớn come, ‘95 takes everything that felt somewhat off in the original và polishes it greatly.

It adds the possibility khổng lồ edit teams, & the 26 character roster was varied enough khổng lồ attract many different kinds of people.

It was also the first entry in the series lớn include Iori Yagamày, who would go on lớn become one of KoF’s most popular characters và one of the most recognizable faces in gaming as a whole.


3. The King of Fighters XIII (2010)

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And just like KoF ’95 is the perfected version of ‘94, KoF XIII is the polished hàng hóa born out of its predecessor.

It retains the same beautiful graphic style that made XII so different và improves upon it with even more detail và fluidity.

Not only that, but it adds several characters that had been left out of the previous entry(such as the luscious Mai Shiranui).

Despite its gameplay being decidedly top-notch and greatly balanced for both casual and competitive sầu play, the game really shines for its style và visuals… which are some of the best ever seen on a fighting game.


2. The King of Fighters (2002)

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Proving that a game doesn’t need lớn be balanced for it to lớn be enjoyable we have sầu KoF 2002, arguably the least balanced game in the whole series while also being one of the most cited as the “best KoF ever” by fans.

The truth is, most of us aren’t hardcore combo-masters with muscles in our thumbs.

It came out during the peak of the franchise’s popularity. Which means essentially everyone into lớn fighting games was playing this at the time.

Of course, it’s not all popularity và sheer nostalgia value.

This game had plenty of things going for it, including an engaging và easy to lớn pichồng up combo system and, more importantly, a vast array of 48 characters to piông chồng from.


1. The King of Fighters ‘98

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It’s often very complicated for developers khổng lồ find out what works and what doesn’t each time they release a new game. This often leads to mistakes and disappointed fans over time.

However when they bởi get it right, a thing of beauty may be born.

That’s the case with The King of Fighters ‘98, my pichồng for the best KoF game.

This title may be described as an amalgamation of everything that worked in its predecessors, including a character roster that featured the biggest stars of previous installments.

Instead of a hypercomplex combat system with myriad special moves & technicalities, ‘98 opts for a minimalist approach focused on polishing the basics lớn perfection.

It became the golden standard against which to lớn measure its successors. And it proves once again that sometimes, simple is better.


Chuyên mục: Tin Tức