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Review by Matt S.

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Mirror, a match-3 hentai game on PC, had one thing going for it; it was smutty, and it therefore had a point. Let’s face it, if you are going to enjoy the game, mundane concerns such as a halfway decent narrative or localisation aren’t important. Neither is the gameplay. You know the goal going in, & if that’s what you wanted, then everything the trò chơi offered drove you to that kết thúc effectively enough. Mirror on the Switch gets rid of the excesses and… well, you’ve got to ask what’s left. Not much. Mirror on the Nintendo Switch is a trò chơi that is sorely in need of a purpose to lớn exist.

The basic premise of Mirror is that you (the player) have found a mirror within which there are a number of women’s essences. One by one you need to need lớn work through the story of each girl, by “battling” her via a match-3 puzzler. Win the match, & you’ll earn more of the girl’s story, which plays out like a visual novel. You’ll also earn a kind of cash, which can be spent on items that will help you defeat the girls more effectively.

There are a couple of problems with the execution of that concept, and which ultimately means the trò chơi fails on every level. Firstly, the storytelling. The localisation of Mirror is a miserably inadequate effort. It’s barely coherent at times, and those times that it is, it’s such a literal conversion from the native language that all the personality and nuance is stripped out of the story. There are a fair few different girls lớn follow in Mirror, but thanks lớn that localisation, they all “sound” lượt thích cookie cutters from one another, & I found myself simply fast-forwarding through the visual novel bits. I just didn’t care.


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The match-3 action, meanwhile, is generic to the point of being worthless. The girl that you’re “fighting” against is represented by a simple health bar. In each visual novel sequence you’ll be asked to lớn make one decision, which will affect how much health the girl starts the battle with. That’s the only relationship between the storytelling và “gameplay” action. Then you’ve given a certain number of turns to match enough “attack” items that the girl’s health is reduced to lớn zero.

The girl doesn’t actually bởi vì anything while you play. Every so many turns, they’ll “attack” you, which simply results in you losing some health, and needing to lớn waste a turn or two matching up health potions khổng lồ restore your health. I think khổng lồ a game lượt thích Puzzle Quest, which turned a combat system into a match-3 battle, và your opponent would take their own turns lớn match icons and attack you. That was an engaging combat system that made the match-3 kích hoạt actually feel like strategic combat. Mirror’s system is a glorified version of Candy Crush. Without the charm.

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None of the characters in Mirror are attractive. That’s in part because, thanks khổng lồ that localisation, they have no personality, and are not on any màn chơi interesting. But it’s also partly because there’s no consistency within Mirror. One character is drawn from science fiction. Another from fantasy. Yes, that fits with the whole “mirror of personalities” theme, but it’s executed in such a disjointed và inelegant fashion that it comes off as a mess of nothing. On a technical level, the art is fine, but it doesn’t support anything, & has no reason to lớn exist.


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On the PC, all of this still has an ultimate point. A pay-off if you will. You can Google tìm kiếm for it if you need to, but yes, it even includes tentacles. The Nintendo Switch version, for obvious reasons, removes that. There’s still plenty of fan service, but that was never meant to lớn be the limits of this game. You’re much better off playing something lượt thích Kotodama, which is similarly themed, but is designed around going no further than fan hâm mộ servicey panties. With the art built around that theme, & much greater consistency và coherent text, Kotodama is a much, much better fit for the Nintendo Switch.

The only people that might get something out of Mirror are those who are such big fans of the PC version of the game that they need khổng lồ keep playing it on Nintendo Switch while… on the train, I guess. It’s a character-driven, visual novel-heavy match-3 puzzler where terrible localisation has ruined the characters, the narrative is incomprehensible, and the match-3 action is so stock-standard it doesn’t deserve khổng lồ be celebrated, even if it does work. The real reason people played this on PC – the titillation, has been greatly reduced in order to be console friendly on the Nintendo Switch, & as such there is nothing of worth left in Mirror.


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– Matt S.Editor-in-ChiefFind me on Twitter:
mattsainsb


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