Buy gears of war 4

trò chơi Info
Platform Xbox One
advertiser Microsoft Studios
Developer The Coalition
Release Date Holiday 2016

Note: portions of this nhận xét previously appeared in our pre-review check-in with Gears of War 4 in September.

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Gears of War 4 is about trang chủ and family.

That might sound weird. Gears of War as a series has dealt with accusations of hyper-masculine excess và an emphasis on gore & violence since it was first announced more than ten years ago. Và it’s not that those observations are wrong, exactly — the characters have always been larger than life, the men in particular wide and heavy, và the violence of the series has always been extreme and enthusiastic. But beneath or even in parallel to that aspect, there’s always been consistent themes of friendship, of relationships of support and camaraderie that would seem corny in most other games but, somehow, work in Gears of War for a passionate fanbase.

New Gears developer The Coalition’s job with Gears of War 4 is many-fold. To lớn bring the series back to relevancy five years after it last had an impact; to serve as a standard-bearer for the Xbox platform; to legitimately lay claim lớn a property started by another studio. And, maybe, to vì something fresh with a series that seemed khổng lồ reach its logical endpoint.

Oh, & to make a great đoạn phim game.

The Coalition doesn’t succeed on all fronts. Gears of War 4 at times seems to lớn have more ideas than it has time or bandwidth lớn explore. This often results in a game that feels lượt thích a refined reboot rather than something truly new or different. But Gears of War 4 serves as an effective statement of intent, bringing Gears forward & competing with the modern vanguard of competitive shooters.

It’s also a hell of a lot of fun.

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As Gears of War 4 begins, decades have passed since the human race narrowly survived the Locust War (with a tight, playable history lesson that gives a brief timeline of events). After the events of Gears of War 3, the Locust threat was over, và humanity began lớn rebuild.

The line running through Gears of War 4 is family

The survivors of the Coalition of Ordered Governments, or Cog, live in cities closely supervised by a government with a tight grip in place. This is partly lớn ensure the survival of a human race almost snuffed out by the Locust War — the world is full of propaganda that tells its story, like books và posters espousing the heroism & service of breeding for the future of the species. However, some survivors live outside the walls of large, robot-built cities at odds with the Cog, engaging in raids on certain Cog storehouses for supplies và living in a state of cold-ish war.

Sitting somewhere between these factions is J.D. Fenix & his best friend Del Walker, who have gone AWOL from the Cog và joined an outsider group with their friend Kait Diaz. But when a mysterious new threat invades their settlement and steals away their friends & family, J.D and his companions go to lớn the only neutral các buổi party they can think of lớn find help — J.D.’s father & Gears of War protagonist Marcus Fenix.

Gears of War 4 is a more focused, less sprawling story than the last few entries, following the three friends through the forests và ruins of Old Sera as they try to find their friends and family. It feels more action-horror than action sci-fi, and it can be as enthusiastically violent as previous games — sometimes even more so, as there’s even more combat chatter than before & J.D. Is a less morose lead than Marcus ever was. But the line running through Gears 4 is, as I mentioned before, family. A lot of time is spent exploring the strained relationship between Marcus và his son, with a lot of perspective on both sides of the equation.


As for competitive multiplayer, as always, it will take time for Gears of War 4 to lớn show whether or not it has the legs lớn keep an audience and build a community. But the ingredients are there, & it feels lượt thích The Coalition is off lớn a great start. The decision to bump Gears of War 4’s frame rate in multiplayer to lớn 60 frames per second, over the campaign’s 30 fps, offers specific improvements lớn the game’s controls and responsiveness (which were already pretty great). In return, Gears 4 is the best-playing multiplayer in the series. Twitch response is dramatically improved, và there are fewer moments where death feels like it came because you couldn’t turn in time.

The maps I’ve spent time with so far have a good set of cover points & line of sight, & there almost always seems khổng lồ be an opportunity for strategic movement and positioning. I’m more concerned with the number of modes Gears of War 4’s multiplayer is trying khổng lồ focus on. It’s not that anything in particular is badly implemented. Arms Race is a fun gimmick for people who liked Gun trò chơi in the gọi of Duty games. Dodgeball — where each player has a single life, but is "tagged" back into the match when a thành viên of the other team dies — is inspired, and leads khổng lồ some great back-and-forth stories. But I wonder how many of those modes will be alive a few months after the trò chơi launches, & whether that variety might hurt the community’s ability to lớn coalesce around specific trò chơi types and grow from there.

Microsoft và The Coalition have also committed lớn an ambitious, if confusing, DLC plan where new maps will be không lấy phí of charge for all nội dung in most circumstances — offline being the exception. It would appear that Gears of War 4 & the Coalition are following Halo 5 & developer 343’s lead with an aggressive post-release update schedule of new content, which should bode well for the game’s longer-term prospects.

Chuyên mục: Tin Tức